Lynda - Learning Particle Flow in 3ds Max 2013

Start creating great looking particle animations for rain, smoke, fire, and more with Particle Flow in 3ds Max.

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تاریخ انتشار

Particle Flow is a sophisticated nonlinear, event-driven particle system that is an integral part of the VFX toolset in Autodesk 3ds Max. Join Brian Bradley as he shows you how to start creating great looking animations and simulations with Particle Flow. Review the basic components, harness the power of its ready-made flow types like Preset and mParticles, and then learn to adjust operators to change the look, logic, and behavior of particles inside your flows. Finally, see how to put it all into practice by building your own rain, splash, and drip system from the ground up.

سطح دوره مقدماتی
3h 32m
زمان دوره
62
تعداد بازدید
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Brian Bradley